Special Rules; Buildings; Defense Networks; Forge . Vortex Missile Aquilla Strongpoint: Fixes many of the problems of the. You can hide a whole army behind an Aquila Strongpoint. Due to their special rules you also can’t prevent the units inside from shooting by. Official rules for using the Plasma Oblit cannon with a Macro-Aquilla Strongpoint by james_mangas_1.

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You can hide a whole army behind an Aquila Strongpoint. How useful that is to you depends on how many low-armour models with high powered weapons your army has. Now being obscured by a terain feature does nothing unless you are on it. Far as I’m concerned, fortifications are essentially dead, and I don’t like that what were previously command vehicles don’t allow commander units to… well, command.

Most recently at the local event we covered this last weekend the final round top tabled featured a Nid list with an Imperial Bunker. Just a reminder that we will be closed for the public holiday. Navigation Main page Recent changes Random page Help.

Warhammer 40,000/Tactics/Fortifications(8E)

While most units hiding in vehicles cannot affect rulew game, a unit in a fortification can fire out, thus allowing it to hurt the enemy while being kept safe. I’m holding out for a rule that allows emplaced weapons to use the BS of embarked models. July 11, 3: No, they actually strontpoint to the “battlements” in the fort section, saying that “many players simply place the embarked models on top of the fortification so they remember that they are there.

The 8th Edition of 40K has given us 12 Imperial Fortifications.

Wall of Martyrs – Aquila Strongpoint – Tactics WA

Of course GW released only one Xenos vehicle. Vote Up 3 Vote Down. And unlike other units, they can’t benefit from most buffs. One of several new terrain pieces that are compatible with the Wall of Martyrs trench line. June 28, Categories: Very poor rules strongpoinf. While we are on the topic — what do we think hills do?

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Wow, points before the bolters. June 15, 1: Still this thing seems to look like what the Monolith wants to be seeing how aqquila can unfold completely is just awesome. Create a free website or blog at WordPress. Oh yeah you get both versions in one box now. However, the maximum of one infantry squad still applies, and makes the high capacity fairly irrelevant. Other opinions are welcome — I am genuinely interested in other views on these impressive models, especially from anyone who is hoping to make them work in Matched Play.

Both the Guildmasters’ Guide to Ravnica, and Waterdeep: Still, the list remained a bit of an anomaly.

I thought you had to be wholly within a terrain piece to get a cover save now. The biggest problem I am seeing with fortifications ATM, is the keywords transport, fire points and embarked. Case in point, I assumed the Necron Tesseract Vault is just one unit but it seems that is just the opened version. For the point cost, I assumed it had to include the weapon, because these seem way out of line. Templates have been removed from the game, so packing it full of troops or tanks to gain its save is less likely to backfire.

Giant pyramids to rule the sky have style. Clearly based on the larger sort of walkers that take on battlesuits in the Gundam franchise this thing seems like a nice additi. They include Demolitions, improve attacker heavy weapons vs fortifications by removing movement penalties, give a standard 15 wounds to bunkers and 30 to fortresses and let multiple units garrison inside each as the Emperor Intended!

They do seem to be getting good at it. Lets look at how and why. By continuing to use this website, you agree to their use. There are seven vortex missiles housed in the centre of the Aquila Strongpoint, that’s enough to fire one per turn in a game of Apocalypse.


Both can absorb some serious punishment and wasting that kind of firepower on them can seriously hamper the enemies ability to kill the unit within.

The saving grace of the Firestorm Redoubt may be the fact that it can be downgraded to more affordable prices. June 3, 7: Same as the old one but more expensive. Moreover their sheer size means that they provide you with a ready made LOS blocking unit. Vote Up 1 Vote Down.

I’m not sure how consolidation in Combat works with this type of terrain, but from what I can tell, I don’t believe units are able to simply move through the walls of they are connected to each other.

Fortifications act as excellent defensive force multipliers for almost any army. The low ballistic skill, and absence of a rule letting you use an occupant’s instead, and the single infantry unit capacity, which for the big fortifications is so much less than in aqiula past. The main use behind taking fortifications is to counter enemy alpha strikes.

And yeah, it’s fair to have assumed that after you’ve spent many points they’d throw in the strongpoing, floor mats and cupholders for free.

June 3, 4: There are some additional rules for Stronghold Assault main rule book pagesbut these are just for this type of mission.

Now strongloint only infantry models can enter fortifications, there are no other limits. If using Sector Mechanicus terrain, the battlefield can be declared a Battlezone: And in my book the best one so far.